Math floor takes a decimal number and converts it into an integer 2 4 2.
													
																	Eval math floor math random 100 1. 
									
	
		
	
																	The max min 1 is the logic that creates the range. 
																	Example usage eval for infinite loop would result in. 
																	The timeout length of the script execution is 1 second. 
																	When you add the min at the end you are adding the 2 to your range and end up with a random number from 2 to 10. 
															
													
									
	
		
	
																	A number representing the largest integer less than or equal to the specified number. 
																	Set randomnumber eval var min 50. 
																	0 4 6 2 4. 
																	It took me a little while to wrap my head around this logic concept. 
															
													
									
	
		
	
																	Usage eval javascript example usage eval 2 2 would result in. 
																	Because floor is a static method of math you always use it as math floor rather than as a method of a math object you created math is not a constructor. 
																	Script execution timed out. 
																	If the random number is 0 it adds 1 to make it 1. 
															
													
									
	
		
	
																	Math floor math random max min 1 is generating a whole number between the range of 0 to 8. 
																	Examples generate a random number between 1 to 100 commands add random the random number is. 
																	Math floor x parameters x a number. 
																	The 6 multiplies random number by 6 this creates a number between 0 5. 
															
													
									
	
		
	
																	Var randomnumber math floor math random max min 1 min. 
																	Math floor math random 100 1. 
																	If the random number is 5 it adds 1 to make it 6. 
																	Returns a random integer from 1 to 100.